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Review: Heavy Metal Death Can

by Christoffer Alberti

TL;DR

Step into a nightmare aboard a haunted 1970s submarine in Heavy Metal Death Can, a retro survival horror game from Swedish indie studio Krufs Productions. This chilling title pays homage to 90s classics like Silent Hill, featuring fixed camera angles, resource scarcity, and a pulse-pounding heavy metal soundtrack. Navigating the dark corridors of the Norwegian Sea, you must choose between flight and fight as you dodge undead crew members controlled by a mysterious sludge. With unique touches like healing with snus and an alternate history plot based on real Cold War secrets, this game offers an unsettlingly nostalgic experience for any horror fan. Whether you are a veteran of the genre or a metalhead seeking a challenge, the oppressive atmosphere and puzzles will keep you on the edge of your seat. Read the full article to see if you have what it takes to survive the depths.

Heavy Metal Death Can throws you straight into a nightmare aboard a rusty war submarine drifting through the dark Norwegian Sea during the 1970s. The former crew has been transformed into undead creatures haunting the narrow corridors, controlled by the mysterious force Sludge.

Heavy metal death can in-game
Photo: Krufs Productions

The game draws clear inspiration from classic survival horror games of the 90s, offering fixed camera angles, challenging controls, and a constant struggle for survival. Here, ammunition is a scarce resource and every decision can have decisive consequences. Shooting your way through problems is rarely an option. Instead, you must carefully decide if a monster is worth the bullets or if it is wiser to flee and hope for the best.

The oppressive atmosphere is enhanced by a heavy metal soundtrack and eerie sound design that keeps the tension at its peak. Furthermore, the game’s alternate history story is inspired by a real Swedish Cold War submarine, giving the experience an extra unsettling and mysterious feel.

Heavy metal death can horror game
Photo: Krufs Productions

Behind the game is the Swedish indie studio Krufs Productions, a group of metal lovers and horror enthusiasts who truly let their interests shine through. The metal influences feel present throughout the entire experience, giving the game a unique identity that sets it apart from many other horror titles.

One detail that stands out is how the game handles healing items. Instead of classic health potions, snus is used to restore health, giving the game a humorous and unexpectedly Swedish touch.

It is clearly evident that Heavy Metal Death Can is an indie project with its heart in the retro era. The graphics, gameplay mechanics, and atmosphere breathe 90s nostalgia and will likely appeal to anyone who misses horror games of that time. If you enjoy solving puzzles, exploring eerie environments, and constantly feeling hunted by terrifying enemies—just like in classic games such as Silent Hill—then Heavy Metal Death Can is definitely a game worth checking out.

Heavy-metal-death-can Swedish game
Photo: Krufs Productions

In summary, Heavy Metal Death Can is a retro-inspired survival horror game that captures the feel of 90s horror classics. Aboard a haunted war submarine in the Norwegian Sea, you face undead crew members while being forced to conserve limited ammunition and make difficult decisions to survive. With eerie sound design, a heavy metal soundtrack, and a story inspired by a real Swedish submarine, the game creates an intense and unsettling experience. For fans of classic horror games like Silent Hill and Resident Evil, this is a game that definitely deserves attention.

Krufs Productions sent a review code for this test. Senders of material have no editorial influence on our reviews.


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Review Highlights: Q&A

What genre of game is Heavy Metal Death Can?

It is a 90s-inspired survival horror title.

Where does the game take place?

On a 1970s war submarine in the Norwegian Sea.

How do you restore health in the game?

You use snus to restore health to your character.

What is the combat and resource management like?

Ammo is scarce, making fleeing better than fighting.

Who developed this indie horror title?

Swedish indie studio Krufs Productions made it.

Which classic games influenced this title?

It is similar to Resident Evil and Silent Hill.

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