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Review: Space Adventure Cobra – The Awakening

by Henric Brandt

TL;DR

This game brings the cult classic space pirate Cobra to life, blending run-and-gun action with puzzles as you wield his iconic Psycho Gun. Developed with evident passion for the original anime, it boasts faithful visuals and smooth performance, offering a nostalgic trip for fans. While controls are initially dense, they become intuitive, and checkpoints ease frustration. However, boss fights can become repetitive. If you’re a die-hard Cobra enthusiast, this heartfelt homage is likely an essential pick-up, but does it offer enough for newcomers? Read our full review to find out.

Space Adventure Cobra – The Awakening adapts the first twelve episodes of the cult anime and manga series from the late 70s, created by Buichi Terasawa. The game immerses players in the role of the charismatic space pirate Cobra, equipped with his iconic Psycho Gun concealed within his arm, explosive cigars, and his loyal companion Lady Armaroid. Across a series of levels filled with interstellar enemies, bosses, and environmental puzzles, players experience a dynamic blend of run-and-gun action and diverse problem-solving.

Photo: ©2025 – Microids - Space Adventure Cobra – The Awakening - Attack!
Photo: ©2025 – Microids

Early Influences and the VHS Era’s Impact

For many who came of age during the advent of VHS, particularly in the mid-to-late 1980s, the rental market rapidly expanded, unleashing an unprecedented volume of media. This period, characterized by a proliferation of content, often in obscure editions, was a unique time before distributors fully grasped the nature of every title being released.

I recall enjoying anime series such as Rai Grottpojken, Starzinger, and Galaxy Express 999. While these titles featured elements of violence and mature themes, they paled in comparison to the explicit content found in Cobra.

Photo: ©2025 – Microids - Space Adventure Cobra – The Awakening - Dialogue box
Photo: ©2025 – Microids

In contrast, Cobra features significant instances of nudity, graphic violence, and coarse language. A notable anecdote from its Swedish translation highlights the era’s misunderstanding: the series was misleadingly labeled a “family film,” underscoring a common misconception that all animated content is suitable for children. For me, Cobra offered a provocative glimpse into a more mature narrative landscape.

While many childhood viewing experiences have faded, a recent discovery of the complete series on DVD, in its original Japanese, reignited interest. Coincidentally, shortly after acquiring the DVD set, this game was announced, a timing that proved remarkably serendipitous.

Photo: ©2025 – Microids - Space Adventure Cobra – The Awakening - Vehicle track
Photo: ©2025 – Microids

A Passionate Production with Respect for the Original

Space Adventure Cobra – The Awakening is developed by the French studio Magic Pockets. Evidently, the studio possesses a strong passion for the source material, having meticulously recreated Cobra’s universe with both reverence and nostalgic authenticity. Clips from the original anime are integrated into the game, and players can choose to experience the narrative in either Japanese or English.

Visually, the game remains highly faithful to its source material, presenting vibrant environments and character designs that appear directly translated from the anime. Cobra’s fluid movement throughout levels, coupled with the game’s consistent 60 fps performance, ensures an engaging and smooth platforming experience.

Players have access to a diverse arsenal, including the Psycho Gun as the primary weapon, a revolver, and hand-to-hand combat options, which contributes to varied enemy encounters. While the control scheme initially presents numerous inputs, the game features an intuitive learning curve that facilitates mastery within a relatively short period.

Photo: ©2025 – Microids - Space Adventure Cobra – The Awakening - Aim.
Photo: ©2025 – Microids

Challenges and Frustrations

Despite the rapid learning curve, a notable challenge arises from the execution of controls. Certain sequences demand a precise and rapid succession of button presses within a strict timeframe. Thankfully, frequent checkpoints mitigate the impact of inevitable and often repetitive player deaths.

The ability to adjust difficulty dynamically throughout the game is a commendable feature. However, the reviewer found particular frustration with boss encounters that often devolve into repetitive patterns of jumping and shooting until the opponent is defeated. While this can lead to an unengaging and monotonous gameplay loop, it appears to be a common design element within the genre.

Photo: ©2025 – Microids - Space Adventure Cobra – The Awakening - Rocket launcher enemy.
Photo: ©2025 – Microids

In summary, Space Adventure Cobra – The Awakening primarily targets aficionados of the original series. It stands as a heartfelt homage to an iconic hero, though the game itself introduces few groundbreaking mechanics. Nevertheless, its engaging and entertaining qualities are sufficient to warrant a recommendation, and for dedicated Cobra fans, it represents an essential acquisition.

Microids provided the review code for this assessment. Providers of review materials have no editorial influence over our critiques.

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Review Highlights: Q&A

What part of the story does the game cover?

It adapts the first twelve episodes of the original anime.

What weapons can players use as Cobra?

He uses his Psycho Gun, a revolver, and hand-to-hand combat.

Are there different language options available?

Players can choose between Japanese and English audio.

How does the game perform technically?

The game runs at a consistent 60 fps for smooth performance.

Is the game difficult for new players?

It features an intuitive learning curve and dynamic difficulty.

What is one major criticism of the gameplay?

Boss battles often involve repetitive jumping and shooting.

Who is the primary target audience for this game?

It is primarily intended for fans of the original series.

What types of gameplay can players expect?

It combines run-and-gun action with environmental puzzles.

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