{"id":998,"date":"2021-06-03T10:00:00","date_gmt":"2021-06-03T08:00:00","guid":{"rendered":"https:\/\/www.senses.se\/en\/review-niffelheim-ios\/"},"modified":"2026-03-21T23:56:23","modified_gmt":"2026-03-21T22:56:23","slug":"review-niffelheim-ios","status":"publish","type":"post","link":"https:\/\/www.senses.se\/en\/review-niffelheim-ios\/","title":{"rendered":"Review: Niffelheim (iOS)"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Niffelheim<\/strong> (derived from Nifelheim or Nivelheim), in Norse mythology, designates the northern realm of ice and, metaphorically, the subterranean land of the dead. Initially released in 2016, <strong>Niffelheim<\/strong> is now available for <strong>iOS<\/strong>, enabling gameplay on your <strong>iPhone<\/strong>, <strong>iPad<\/strong>, or even <strong><a href=\"https:\/\/www.senses.se\/en\/review-apple-tv-4k\/\">Apple TV<\/a><\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2021\/06\/screen-10-scull-all.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2021\/06\/screen-10-scull-all-1000x562.jpg\" alt=\"Pressbild: Ellada Games - Niffelheim - copyright 2021 - Outside creepy looking place.\" class=\"wp-image-53517\"\/><\/a><figcaption>Pressbild: Ellada Games<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Players control a character with lateral movement capabilities, complemented by a range of interactive options. These include combat, resource gathering (wood, herbs, etc.), and crafting. The game world features numerous accessible doors and entrances, indicating a vast and explorable environment. <em>Niffelheim<\/em> boasts extensive upgrade possibilities. The graphics are well-rendered, showcasing environmental details like weather effects that enhance depth and immersion. However, enemy AI is simplistic, resulting in attrition-based combat encounters. Success hinges on possessing superior strength, armor, and weaponry, rather than strategic skill. Upon death, the character&#8217;s total health points are reduced (requiring subsequent rebuilding), and players must retrieve their corpse, a common roguelike mechanic. Progression relies heavily on resource accumulation, essential for crafting effective equipment and overcoming challenges.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2021\/06\/screen-09-bear-all.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2021\/06\/screen-09-bear-all-1000x562.jpg\" alt=\"Pressbild: Ellada Games - Niffelheim - copyright 2021 - Outside Bear Dungeon.\" class=\"wp-image-53518\"\/><\/a><figcaption>Pressbild: Ellada Games<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">A core concern is that <em>Niffelheim<\/em> can devolve into a repetitive grind, undermining its entertainment value. The necessity of acquiring every minor resource to progress and engage enemies can feel more like a chore than engaging gameplay. A more nuanced combat system, where <em>skill<\/em> influences outcomes, would significantly improve the experience. Currently, combat primarily involves sustained button presses until resolution.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2021\/06\/screen-06-dragon-all.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2021\/06\/screen-06-dragon-all-1000x562.jpg\" alt=\"Pressbild: Ellada Games - Niffelheim - copyright 2021 - Fighting dragon.\" class=\"wp-image-53516\"\/><\/a><figcaption>Pressbild: Ellada Games<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The initial gameplay loop often involves repeated deaths, leading to increased vulnerability and accelerated demise. Gameplay can transition into a resource-gathering simulation. Collected items are used either in crafting or for constructing armor and weapons. Players also have the option to build and furnish their castle.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2021\/06\/screen-07-castle-all.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2021\/06\/screen-07-castle-all-1000x562.jpg\" alt=\"Pressbild: Ellada Games - Niffelheim - copyright 2021 - Outside Castle.\" class=\"wp-image-53515\"\/><\/a><figcaption>Pressbild: Ellada Games<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">In conclusion, <em>Niffelheim<\/em> did not fully resonate, primarily because its core mechanics are not aligned with preferred gameplay styles. The desire for gameplay where <em>skill<\/em> impacts the result, rather than inventory management, remains unmet. However, the game features strong graphics and ambitious scope, making it a potentially worthwhile investment for iOS users who appreciate the genre.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Niffelheim Apple Store Release Trailer [2021]\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/M_cLNtVKXHQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Niffelheim (derived from Nifelheim or Nivelheim), in Norse mythology, designates the northern realm of ice and, metaphorically, the subterranean land of the dead. Initially released in 2016, Niffelheim is now&hellip;<\/p>\n","protected":false},"author":380,"featured_media":5363,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"","_lmt_disable":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[9,61,47,30,42,48,49],"tags":[],"coauthors":[108],"class_list":["post-998","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-android","category-ios","category-mac-gaming","category-pc-gaming","category-playstation-4-ps4-gaming","category-switch-gaming","category-xbox-one-xb1-gaming"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Review: Niffelheim (iOS) - Senses<\/title>\n<meta name=\"description\" content=\"Niffelheim is a frozen hellscape in the north, and the game of the same name is no walk in the park. 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