{"id":6786,"date":"2026-09-17T06:00:19","date_gmt":"2026-09-17T04:00:19","guid":{"rendered":"https:\/\/www.senses.se\/en\/?p=6786"},"modified":"2026-09-17T06:03:00","modified_gmt":"2026-09-17T04:03:00","slug":"review-marsupilami-2-salsa-palombia","status":"publish","type":"post","link":"https:\/\/www.senses.se\/en\/review-marsupilami-2-salsa-palombia\/","title":{"rendered":"Review: Marsupilami 2 &#8211; Salsa Palombia"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Marsupilami 2: Salsa Palombia<\/strong> is about a disaster that has erupted in <strong>Palombia<\/strong>. Animals are dancing wildly, environments are collapsing, and mysterious creatures are fueling the chaos with their frenetic music. To restore order, we must take control of <strong>Twister<\/strong>, <strong>Hope<\/strong>, and <strong>Punch<\/strong>. Three Marsupilamis, each with their own unique abilities and playstyles. Now it is up to these three young Marsupilamis to stop the rhythm before it consumes everything.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-10.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-10-1000x538.jpg\" alt=\"Photo: \u00a92026 - Micro\u00efds - Marsupilami 2: Salsa Palombia - Trams!\" class=\"wp-image-87029\" style=\"aspect-ratio:1.8587610002613923;width:1004px;height:auto\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92026 &#8211; Micro\u00efds<\/figcaption><\/figure>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Marsupilami \u2013 from comic book to game<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">My first contact with the mythical creature Marsupilami was through the Franco-Belgian comic book <strong>Spirou<\/strong>, created by <strong>Andr\u00e9 Franquin<\/strong>. The series didn&#8217;t primarily focus on Marsupilami, as it appeared as a supporting character. The comic book debuted as many as 74 years ago, but the character lives on. As recently as last year (2025), a new film was released\u2014not about Spirou, but about Marsupilami itself. So, what makes this character so interesting? Its most important attribute is its tail, which it can use for all sorts of amazing things. It can use it as a boxing glove, swing from it, and hop on it like a pogo stick. It\u2019s easy to see why the character is a perfect fit for a video game.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-11.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-11-1000x538.jpg\" alt=\"Photo: \u00a92026 - Micro\u00efds - Marsupilami 2: Salsa Palombia  -Winterland\" class=\"wp-image-87030\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92026 &#8211; Micro\u00efds<\/figcaption><\/figure>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>The sequel Marsupilami 2 \u2013 Salsa Palombia<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Marsupilami 2: Salsa Palombia<\/em> is, as the title suggests, a sequel to <strong>Marsupilami: Hoobadventure!<\/strong>, which was released five years ago. I haven&#8217;t played the first one, but I read that you play as three different characters there as well. Twister darts through the air with a fast, controlled glide; Hope performs a spin jump that provides both height and momentum; and Punch turns into a ball, bounces along, and can smash through obstacles and enemies. On each level, you have access to two of them, and you can switch whenever you like. Certain sections can only be completed by specific characters, so if you get stuck, you just switch to the other one and try again.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-02.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-02-1000x563.jpg\" alt=\"Photo: \u00a92026 - Micro\u00efds - Marsupilami 2: Salsa Palombia - Balls!\" class=\"wp-image-87026\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92026 &#8211; Micro\u00efds<\/figcaption><\/figure>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Graphics, controls, and difficulty<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">The graphics are wonderfully well-made and fun, with plenty of detail, and the levels are clever and enjoyable. The controls are easy to learn, and while the levels start off very simple, they become increasingly tricky. There are three different difficulty levels. On the easiest setting, you can never die unless you fall down a hole. On the middle difficulty, you have three hearts, and on the hardest, you have two. When you die, you restart from the checkpoint. You have infinite lives, so the only consequence is having to replay from the checkpoint. More on this a bit further down. The body&#8217;s reward system is firing on all cylinders when you play this game\u2014the music, graphics, and humor are all top-notch. Time flies by, and I realized that the thirty minutes I intended to play had turned into four hours. There are many levels, and just when I thought I was nearing the end, I hadn&#8217;t even unlocked half of them.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Secrets and extra modes<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">There are also plenty of secrets to find, special dojos, and a salsa mode where you earn points as long as you can maintain a streak without taking damage or dying. This gives the game enormous replay value. Since I haven&#8217;t played the first game, I can&#8217;t say if this is better, worse, or more of the same, but I would guess that the salsa mode is unique to the sequel.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-05-kopiera.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-05-kopiera-1000x538.jpg\" alt=\"Photo: \u00a92026 - Micro\u00efds - Marsupilami 2: Salsa Palombia - Boss fight\" class=\"wp-image-87027\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92026 &#8211; Micro\u00efds<\/figcaption><\/figure>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Influence from other games<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Marsupilami 2: Salsa Palombia<\/em> borrows quite liberally from other games. You run like <strong>Sonic<\/strong>, jump like <strong>Mario<\/strong>, and the ending feels very similar to <strong>Fruit Ninja<\/strong>. But even though the similarities are striking, I still think the developers have made it their own. For example, the punching ball effect the Marsupilami uses when fighting other creatures is taken exactly from the comic book.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Infinite lives \u2013 a pro or con?<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">One thing that eventually felt like a bit of an issue is that you have infinite lives. There\u2019s never really a stop; you just keep trying a level over and over, and the only natural end point is when you complete the level or turn it off. That said, you can change the difficulty at any time, so when I got tired of a level, I chose the easiest setting and could then be hit as many times as I wanted to get through. <\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>The music grows with the game<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">Music is a huge part of the game, and in one of the earliest levels, the music wasn&#8217;t particularly good, but the further into the game you get, the better it becomes. One track on a snow level is so good that I\u2019d want it in my playlist.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Boss fights \u2013 repetitive obstacles<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">Personally, I have a very hard time with repetitive game mechanics, and the boss fights suffer from this, which is a shame since everything else in the game has such a great flow. There\u2019s something about it that makes me lose interest extremely quickly.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-06.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-screen-06-1000x538.jpg\" alt=\"Photo: \u00a92026 - Micro\u00efds - Marsupilami 2: Salsa Palombia  - Dojo!\" class=\"wp-image-87028\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92026 &#8211; Micro\u00efds<\/figcaption><\/figure>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Summary<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">In summary, I was very surprised by how incredibly fun I found <em>Marsupilami 2: Salsa Palombia<\/em> to be, and it quickly climbed my list of favorite games. The music, the rhythm, and the clever levels are consistently just the right amount of challenging and fun. If you get stuck, it\u2019s always possible to move forward by changing the difficulty or simply switching characters. In this way, it works very well for both adults and children. The game is also much larger than I expected and therefore offers great value for money. Thus, the rating can be nothing other than a <em>must-play<\/em>, and I am now very keen to pick up the first game to see if it\u2019s as much fun as the sequel.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.microids.com\/us\/marsupilami-2-salsa-palombia\/\"><strong><em>Micro\u00efds<\/em><\/strong><\/a> <em>sent a review code for this test. The provider of the material has no editorial influence on our tests.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Marsupilami 2 - Salsa Palombia - Reveal Trailer | PS5 Games\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/G8SvJzrpSG0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Marsupilami 2: Salsa Palombia is about a disaster that has erupted in Palombia. Animals are dancing wildly, environments are collapsing, and mysterious creatures are fueling the chaos with their frenetic&hellip;<\/p>\n","protected":false},"author":380,"featured_media":6787,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"","_lmt_disable":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false,"_penci_review_gutenberg_dirty":""},"categories":[30,43,48,49],"tags":[],"coauthors":[108],"class_list":["post-6786","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gaming","category-playstation-5-ps5-gaming","category-switch-gaming","category-xbox-one-xb1-gaming"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Review: Marsupilami 2 - Salsa Palombia - Senses<\/title>\n<meta name=\"description\" content=\"Marsupilami 2: Salsa Palombia delivers vibrant platforming joy with rhythm, pace, and three unique heroes who save Palombia from chaos.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.senses.se\/en\/review-marsupilami-2-salsa-palombia\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Marsupilami 2: Salsa Palombia Review: A Clever and Joyful Platformer\" \/>\n<meta property=\"og:description\" content=\"Marsupilami 2: Salsa Palombia delivers vibrant platforming joy with rhythm, pace, and three unique heroes who save Palombia from chaos.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.senses.se\/en\/review-marsupilami-2-salsa-palombia\/\" \/>\n<meta property=\"og:site_name\" content=\"Senses\" \/>\n<meta property=\"article:published_time\" content=\"2026-09-17T04:00:19+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-09-17T04:03:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.senses.se\/wp-content\/uploads\/2026\/09\/marsu2-key-art-final-rvb.jpg\" \/>\n<meta name=\"author\" content=\"Henric Brandt\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:title\" content=\"Marsupilami 2: Salsa Palombia Review: A Clever and Joyful Platformer\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Henric Brandt\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.senses.se\\\/en\\\/review-marsupilami-2-salsa-palombia\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.senses.se\\\/en\\\/review-marsupilami-2-salsa-palombia\\\/\"},\"author\":{\"name\":\"Henric Brandt\",\"@id\":\"https:\\\/\\\/www.senses.se\\\/en\\\/#\\\/schema\\\/person\\\/d0541521e54064c6bda963afb2a333a0\"},\"headline\":\"Review: Marsupilami 2 &#8211; 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