{"id":3766,"date":"2025-09-14T14:41:38","date_gmt":"2025-09-14T12:41:38","guid":{"rendered":"https:\/\/www.senses.se\/en\/review-space-adventure-cobra-the-awakening\/"},"modified":"2026-03-21T18:16:46","modified_gmt":"2026-03-21T17:16:46","slug":"review-space-adventure-cobra-the-awakening","status":"publish","type":"post","link":"https:\/\/www.senses.se\/en\/review-space-adventure-cobra-the-awakening\/","title":{"rendered":"Review: Space Adventure Cobra &#8211; The Awakening"},"content":{"rendered":"<p><strong>Space Adventure Cobra \u2013 The Awakening<\/strong> adapts the first twelve episodes of the cult anime and manga series from the late 70s, created by <strong>Buichi Terasawa<\/strong>. The game immerses players in the role of the charismatic space pirate <strong>Cobra<\/strong>, equipped with his iconic <strong>Psycho Gun<\/strong> concealed within his arm, explosive cigars, and his loyal companion <strong>Lady Armaroid<\/strong>. Across a series of levels filled with interstellar enemies, bosses, and environmental puzzles, players experience a dynamic blend of run-and-gun action and diverse problem-solving.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/cobra-eng-01.png\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/cobra-eng-01-1000x563.png\" alt=\"Photo: \u00a92025 \u2013 Microids - Space Adventure Cobra \u2013 The Awakening - Attack!\" class=\"wp-image-78881\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92025 \u2013 Microids<\/figcaption><\/figure>\n<h2 class=\"wp-block-heading\"><strong>Early Influences and the VHS Era&#8217;s Impact<\/strong><\/h2>\n<p>For many who came of age during the advent of VHS, particularly in the mid-to-late 1980s, the rental market rapidly expanded, unleashing an unprecedented volume of media. This period, characterized by a proliferation of content, often in obscure editions, was a unique time before distributors fully grasped the nature of every title being released.<\/p>\n<p>I recall enjoying anime series such as <strong>Rai Grottpojken<\/strong>, <strong>Starzinger<\/strong>, and <strong>Galaxy Express 999<\/strong>. While these titles featured elements of violence and mature themes, they paled in comparison to the explicit content found in <em>Cobra<\/em>.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/cobra-eng-04.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/cobra-eng-04-1000x563.jpg\" alt=\"Photo: \u00a92025 \u2013 Microids - Space Adventure Cobra \u2013 The Awakening - Dialogue box\" class=\"wp-image-78878\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92025 \u2013 Microids<\/figcaption><\/figure>\n<p>In contrast, <em>Cobra<\/em> features significant instances of nudity, graphic violence, and coarse language. A notable anecdote from its Swedish translation highlights the era&#8217;s misunderstanding: the series was misleadingly labeled a &#8220;family film,&#8221; underscoring a common misconception that all animated content is suitable for children. For me, <em>Cobra<\/em> offered a provocative glimpse into a more mature narrative landscape.<\/p>\n<p>While many childhood viewing experiences have faded, a recent discovery of the complete series on DVD, in its original Japanese, reignited interest. Coincidentally, shortly after acquiring the DVD set, this game was announced, a timing that proved remarkably serendipitous.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/cobra-eng-02.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/cobra-eng-02-1000x563.jpg\" alt=\"Photo: \u00a92025 \u2013 Microids - Space Adventure Cobra \u2013 The Awakening - Vehicle track\" class=\"wp-image-78880\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92025 \u2013 Microids<\/figcaption><\/figure>\n<h2 class=\"wp-block-heading\"><strong>A Passionate Production with Respect for the Original<\/strong><\/h2>\n<p><em>Space Adventure Cobra \u2013 The Awakening<\/em> is developed by the French studio <strong>Magic Pockets<\/strong>. Evidently, the studio possesses a strong passion for the source material, having meticulously recreated Cobra&#8217;s universe with both reverence and nostalgic authenticity. Clips from the original anime are integrated into the game, and players can choose to experience the narrative in either Japanese or English.<\/p>\n<p>Visually, the game remains highly faithful to its source material, presenting vibrant environments and character designs that appear directly translated from the anime. Cobra&#8217;s fluid movement throughout levels, coupled with the game&#8217;s consistent <strong>60 fps<\/strong> performance, ensures an engaging and smooth platforming experience.<\/p>\n<p>Players have access to a diverse arsenal, including the Psycho Gun as the primary weapon, a revolver, and hand-to-hand combat options, which contributes to varied enemy encounters. While the control scheme initially presents numerous inputs, the game features an intuitive learning curve that facilitates mastery within a relatively short period.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/cobra-eng-03.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/cobra-eng-03-1000x563.jpg\" alt=\"Photo: \u00a92025 \u2013 Microids - Space Adventure Cobra \u2013 The Awakening - Aim.\" class=\"wp-image-78879\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92025 \u2013 Microids<\/figcaption><\/figure>\n<h2 class=\"wp-block-heading\"><strong>Challenges and Frustrations<\/strong><\/h2>\n<p>Despite the rapid learning curve, a notable challenge arises from the execution of controls. Certain sequences demand a precise and rapid succession of button presses within a strict timeframe. Thankfully, frequent checkpoints mitigate the impact of inevitable and often repetitive player deaths.<\/p>\n<p>The ability to adjust difficulty dynamically throughout the game is a commendable feature. However, the reviewer found particular frustration with boss encounters that often devolve into repetitive patterns of jumping and shooting until the opponent is defeated. While this can lead to an unengaging and monotonous gameplay loop, it appears to be a common design element within the genre.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/11-1-exterieur.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2025\/09\/11-1-exterieur-1000x563.jpg\" alt=\"Photo: \u00a92025 \u2013 Microids - Space Adventure Cobra \u2013 The Awakening - Rocket launcher enemy.\" class=\"wp-image-78877\" \/><\/a><figcaption class=\"wp-element-caption\">Photo: \u00a92025 \u2013 Microids<\/figcaption><\/figure>\n<p>In summary, <em>Space Adventure Cobra \u2013 The Awakening<\/em> primarily targets aficionados of the original series. It stands as a heartfelt homage to an iconic hero, though the game itself introduces few groundbreaking mechanics. Nevertheless, its engaging and entertaining qualities are sufficient to warrant a recommendation, and for dedicated Cobra fans, it represents an essential acquisition. <\/p>\n<p><strong><em><a href=\"https:\/\/www.microids.com\/us\/space-adventure-cobra-the-awakening-us\/\">Microids<\/a><\/em><\/strong> <em>provided the review code for this assessment. Providers of review materials have no editorial influence over our critiques.<\/em><\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Space Adventure Cobra - The Awakening - Gameplay Trailer | PS5 Games\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/fT4F4zX-Bcw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div>\n<\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Space Adventure Cobra \u2013 The Awakening adapts the first twelve episodes of the cult anime and manga series from the late 70s, created by Buichi Terasawa. The game immerses players&hellip;<\/p>\n","protected":false},"author":380,"featured_media":4601,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"","_lmt_disable":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[15],"tags":[],"coauthors":[108],"class_list":["post-3766","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-general"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Review: Space Adventure Cobra - The Awakening - Senses<\/title>\n<meta name=\"description\" content=\"Experience space adventures with Cobra \u2013 an action-packed game that celebrates a cult classic with style, speed, and nostalgia.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.senses.se\/en\/review-space-adventure-cobra-the-awakening\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Review: Space Adventure Cobra - The Awakening - Senses\" \/>\n<meta property=\"og:description\" content=\"Experience space adventures with Cobra \u2013 an action-packed game that celebrates a cult classic with style, speed, and nostalgia.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.senses.se\/en\/review-space-adventure-cobra-the-awakening\/\" \/>\n<meta property=\"og:site_name\" content=\"Senses\" \/>\n<meta property=\"article:published_time\" content=\"2025-09-14T12:41:38+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-03-21T17:16:46+00:00\" \/>\n<meta name=\"author\" content=\"Henric Brandt\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Henric Brandt\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.senses.se\\\/en\\\/review-space-adventure-cobra-the-awakening\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.senses.se\\\/en\\\/review-space-adventure-cobra-the-awakening\\\/\"},\"author\":{\"name\":\"Henric Brandt\",\"@id\":\"https:\\\/\\\/www.senses.se\\\/en\\\/#\\\/schema\\\/person\\\/d0541521e54064c6bda963afb2a333a0\"},\"headline\":\"Review: Space Adventure Cobra &#8211; 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