{"id":2063,"date":"2023-08-28T08:30:00","date_gmt":"2023-08-28T06:30:00","guid":{"rendered":"https:\/\/www.senses.se\/en\/review-somerville\/"},"modified":"2026-03-21T18:18:14","modified_gmt":"2026-03-21T17:18:14","slug":"review-somerville","status":"publish","type":"post","link":"https:\/\/www.senses.se\/en\/review-somerville\/","title":{"rendered":"Review: Somerville"},"content":{"rendered":"\n<p>In <strong>Somerville<\/strong>, players are introduced to an ordinary family and their dog. Their seemingly normal life is disrupted one evening by the arrival of mysterious, obelisk-like ships that begin landing around their home. In a state of panic, the family seeks refuge in their basement. Following a series of traumatic events, the father awakens to find himself alone with only the dog. His primary objective becomes locating his family, while simultaneously learning to control newfound abilities acquired from the alien invaders. Similar to <strong>Limbo<\/strong> and <strong>Inside<\/strong>, the narrative unfolds without dialogue, relying on simple game mechanics. Puzzles initially present a straightforward challenge, but progressively increase in complexity, with new abilities unlocking as the player advances.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2023\/08\/somerville-presskit-image-5.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2023\/08\/somerville-presskit-image-5-1000x425.jpg\" alt=\"Foto: \u00a92022-2023 \u2013 Jumpship - Somerville - Alien invasion\" class=\"wp-image-65254\"\/><\/a><figcaption class=\"wp-element-caption\">Foto: \u00a92022-2023 \u2013 Jumpship<\/figcaption><\/figure>\n\n\n\n<p>For those familiar with my reviews, it&#8217;s no secret that <strong><a href=\"https:\/\/www.senses.se\/en\/review-inside\/\">Inside<\/a><\/strong>, developed by <strong>Playdead<\/strong>, holds a special place as one of my favorite games (earning it <a href=\"https:\/\/www.senses.se\/basta-spel-2016\/\">Game of the Year on Senses in 2016<\/a>). I frequently revisit my appreciation for that title, having completed it over 30 times. Therefore, upon learning about <em>Somerville<\/em>, my curiosity was immediately piqued.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2023\/08\/somerville-presskit-image-4.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2023\/08\/somerville-presskit-image-4-1000x423.jpg\" alt=\"Foto: \u00a92022-2023 \u2013 Jumpship - Somerville - The others.\" class=\"wp-image-65253\"\/><\/a><figcaption class=\"wp-element-caption\">Foto: \u00a92022-2023 \u2013 Jumpship<\/figcaption><\/figure>\n\n\n\n<p>While <em>Somerville<\/em> is not a Playdead production, it shares significant DNA with their titles. <strong>Dino Patti<\/strong>, a co-founder of Playdead and a key figure in the development of both <em>Limbo<\/em> and <em>Inside<\/em>, ultimately felt compelled to explore new creative avenues, leading him to establish <strong>Jumpship<\/strong> with film animator <strong>Chris Olsen<\/strong>. Fans of <em>Inside<\/em> and <em>Limbo<\/em> eagerly anticipate Playdead&#8217;s third installment, but currently, only a <strong><a href=\"https:\/\/playdead.com\">teaser image<\/a><\/strong> and a recruitment link are available on their site. This has been the status since 2019, when I initially checked for updates on their next project&#8230;<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2023\/08\/somerville-presskit-image-2.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2023\/08\/somerville-presskit-image-2-1000x426.jpg\" alt=\"Foto: \u00a92022-2023 \u2013 Jumpship - Somerville - Lonely travels\" class=\"wp-image-65252\"\/><\/a><figcaption class=\"wp-element-caption\">Foto: \u00a92022-2023 \u2013 Jumpship<\/figcaption><\/figure>\n\n\n\n<p>Therefore, <em>Somerville<\/em>, while not officially the third game in that vein, could easily be perceived as such. The games exhibit notable similarities in structure, mechanics, and narrative delivery. As previously mentioned, the story in <em>Inside<\/em> and <em>Limbo<\/em> unfolds without dialogue, providing minimal guidance on player actions. In <em>Somerville<\/em>, the initial sequence demonstrates the necessary buttons for environmental interaction, after which players are left to independently discover solutions. While the game allows slightly more freedom of movement compared to <em>Inside<\/em>, the playable area remains constrained. Furthermore, players must manage an increasing number of controls as they gain the ability to manipulate their environment. This power requires skillful management and development throughout the game. The graphics, sound design, and music effectively establish a compelling, dystopian atmosphere, and <em>Somerville<\/em> offers genuinely tense moments. The narrative is well-crafted and captivating, complemented by clever and inventive puzzles.<\/p>\n\n\n\n<p>Performance-wise, there are no significant issues. I briefly tested the game on <strong>Xbox Series S<\/strong> upon its initial release last year, and have since conducted a more thorough evaluation of the <strong>Playstation 5<\/strong> version released at the end of the month. The console consistently renders the visuals effectively, and loading times are minimal. The versions exhibit no discernible differences in visual or auditory quality across both platforms tested.<\/p>\n\n\n\n<p>A notable drawback of <em>Somerville<\/em> is the game mechanics, which lack the polish and precision that could have elevated the experience. Instances occur where the character becomes trapped within the environment, resulting in awkward movements to break free. Additionally, the animations associated with environmental interactions can, at times, be unrefined.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2023\/08\/somerville-presskit-image-1.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2023\/08\/somerville-presskit-image-1-1000x429.jpg\" alt=\"Foto: \u00a92022-2023 \u2013 Jumpship - Somerville - A mans best friend!\" class=\"wp-image-65251\"\/><\/a><figcaption class=\"wp-element-caption\">Foto: \u00a92022-2023 \u2013 Jumpship<\/figcaption><\/figure>\n\n\n\n<p>Despite these shortcomings, I still offer a strong recommendation for <em>Somerville<\/em>, given its overall strengths. While the game is somewhat diminished by the occasional lack of refinement in its mechanics, the core experience remains compelling.<\/p>\n\n\n\n<p><a href=\"https:\/\/jumpship.co.uk\"><strong><em>Jumpship<\/em><\/strong><\/a> <em>provided a review code for this assessment. Provision of materials does not influence our editorial process.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"SOMERVILLE Teaser Trailer #1\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/yJwdc4TH4-E?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>In Somerville, players are introduced to an ordinary family and their dog. Their seemingly normal life is disrupted one evening by the arrival of mysterious, obelisk-like ships that begin landing&hellip;<\/p>\n","protected":false},"author":380,"featured_media":5017,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"","_lmt_disable":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[13,16,17,19,20],"tags":[],"coauthors":[108],"class_list":["post-2063","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc","category-playstation-4-ps4","category-playstation-5-ps5","category-xbox-one-xb1","category-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Review: Somerville - Senses<\/title>\n<meta name=\"description\" content=\"Somerville is developed by Jumpship, which is comprised of members of the team behind Inside. The games share significant similarities, but Somerville isn&#039;t quite as sharp.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.senses.se\/en\/review-somerville\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Review: Somerville - Senses\" \/>\n<meta property=\"og:description\" content=\"Somerville is developed by Jumpship, which is comprised of members of the team behind Inside. 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