{"id":1466,"date":"2016-01-28T19:47:00","date_gmt":"2016-01-28T18:47:00","guid":{"rendered":"https:\/\/www.senses.se\/en\/review-xenoblade-chronicles-x-wii-u\/"},"modified":"2025-06-16T19:19:22","modified_gmt":"2025-06-16T17:19:22","slug":"review-xenoblade-chronicles-x-wii-u","status":"publish","type":"post","link":"https:\/\/www.senses.se\/en\/review-xenoblade-chronicles-x-wii-u\/","title":{"rendered":"Review: Xenoblade Chronicles X (Wii U)"},"content":{"rendered":"<p><strong><em>Monolith Software delivers an ambitious and visually stunning role-playing game of immense scale, which, at times, borders on overwhelming complexity.<\/em><\/strong><\/p>\n<p><a href=\"https:\/\/www.senses.se\/xenoblade-chronicles-x-recension\/xenoblade-chronicles-x-1\/\" rel=\"attachment wp-att-11446\"><img fetchpriority=\"high\" decoding=\"async\" class=\"normal alignnone size-full wp-image-11446\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2016\/01\/xenoblade-chronicles-x-1.jpg\" alt=\"xenoblade-chronicles-x-1\" width=\"1000\" height=\"563\"><\/a><\/p>\n<p>The estimated playtime for <strong><em>Xenoblade Chronicles X<\/em><\/strong> easily exceeds 100 hours. Alongside <a href=\"https:\/\/www.senses.se\/en\/review-the-witcher-3-wild-hunt\/\"><strong><em>The Witcher 3: Wild Hunt<\/em><\/strong><\/a> and <a href=\"https:\/\/www.senses.se\/en\/review-fallout-4-to-infinity-and-beyond\/\"><strong><em>Fallout 4<\/em><\/strong><\/a>, it stands as one of the titles we dedicated the most time to during 2015, contributing to the delay in this review. This Japanese role-playing game, succeeding <em>Xenoblade Chronicles<\/em> on Wii and its 3D iteration on 3DS, is undeniably massive. To illustrate, the game world&#8217;s area surpasses the combined maps of all regions in <em>The Witcher 3<\/em> threefold. The sheer scale is remarkable.<\/p>\n<p><em>Xenoblade Chronicles X<\/em> is set in a future where humanity, having lost Earth, searches for new habitable planets. These planets present a picturesque facade but are fraught with hostile entities. Players customize their characters, selecting appearance and name. A new feature introduces dialogue choices, though their impact on narrative outcomes appears limited. <em>Xenoblade Chronicles X<\/em> embraces its Japanese RPG roots, incorporating familiar elements like sidekicks and extensive dialogue. Influences from classics such as <em>Final Fantasy<\/em> are evident in its advanced, real-time combat system, as well as upgrade mechanics, inventories, and numerous side quests.<\/p>\n<p><a href=\"https:\/\/www.senses.se\/xenoblade-chronicles-x-recension\/xenoblade-chronicles-x-4\/\" rel=\"attachment wp-att-11449\"><img decoding=\"async\" class=\"normal alignnone size-full wp-image-11449\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2016\/01\/xenoblade-chronicles-x-4.jpg\" alt=\"xenoblade-chronicles-x-4\" width=\"1000\" height=\"563\"><\/a><\/p>\n<p>A defining characteristic of <em>Xenoblade Chronicles X<\/em> is its demand for patient and considerable time investment. This contrasts with the typical &#8220;Nintendo-like&#8221; experience, where games are often intuitive and easily accessible. Approaching <em>Xenoblade Chronicles X<\/em> with this mindset can lead to frustration. Players should consult the approximately 50-page e-manual to grasp the nuances of the battle system. Furthermore, dedicating the initial 4-5 hours to progressing the story and leveling characters is crucial to effectively confronting the game&#8217;s bosses. The rewards scale directly with the time invested. This title is not a casual experience; those seeking short, intermittent play sessions should consider alternatives.<\/p>\n<p>The introduction of Skells, or Mecha-Robots, marks a significant highlight. These mechanical units elevate the gameplay, enhancing both combat and traversal across the expansive environments. <em>Xenoblade Chronicles X<\/em> showcases some of the most impressive visuals on the Wii U, with imaginative environments, flora, and fauna. The world features a diverse range, from neon-colored miniature dinosaurs to towering mountains, dense forests, and colossal fantasy creatures. Unfortunately, the sound design is less consistent. Well-composed pieces reminiscent of classical piano are interspersed with jarring, cacophonous tracks that loop continuously. The Wii U&#8217;s gamepad provides precise control, contributing to tight and responsive battles. With a stable 30 fps frame rate, immersing oneself in the story allows hours to pass unnoticed.<\/p>\n<p><a href=\"https:\/\/www.senses.se\/xenoblade-chronicles-x-recension\/xenoblade-chronicles-x-3\/\" rel=\"attachment wp-att-11448\"><img decoding=\"async\" class=\"normal alignnone size-full wp-image-11448\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2016\/01\/xenoblade-chronicles-x-3.jpg\" alt=\"xenoblade-chronicles-x-3\" width=\"1000\" height=\"563\"><\/a><\/p>\n<p>However, at times, <em>Xenoblade Chronicles X<\/em> feels excessively large, challenging, and occasionally cumbersome in its mission design. The vast explorable area does not inherently equate to engaging gameplay. A more concise, well-crafted 20-hour experience might be preferable to an 80-100 hour playthrough dominated by grinding. While value for money is a consideration, many modern games exhibit a tendency toward unnecessarily sprawling worlds filled with &#8220;things to do,&#8221; which most players will realistically never complete. The <em>Assassin&#8217;s Creed<\/em> series has followed a similar trend in recent years, populating cities with side quests that often become repetitive or vary significantly in quality. The allure of an &#8220;infinite&#8221; game may be appealing, but there is a point where the adage &#8220;less is more&#8221; rings true. Despite its numerous merits, <em>Xenoblade Chronicles X<\/em> ultimately feels unnecessarily expansive and, at times, overly ambitious.<\/p>\n<p><iframe src=\"https:\/\/www.youtube.com\/embed\/sxO6qaXUcGc?rel=0\" width=\"1280\" height=\"720\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Monolith Software delivers an ambitious and visually stunning role-playing game of immense scale, which, at times, borders on overwhelming complexity. The estimated playtime for Xenoblade Chronicles X easily exceeds 100&hellip;<\/p>\n","protected":false},"author":1,"featured_media":6002,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"","_lmt_disable":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[29,70],"tags":[],"coauthors":[113],"class_list":["post-1466","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-wii-u"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Review: Xenoblade Chronicles X (Wii U) - Senses<\/title>\n<meta name=\"description\" content=\"Enormous RPG for Wii U! The world is 3x larger than The Witcher 3. Are you ready for 100+ hours? 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