{"id":1364,"date":"2018-04-23T13:41:28","date_gmt":"2018-04-23T11:41:28","guid":{"rendered":"https:\/\/www.senses.se\/en\/review-a-way-out\/"},"modified":"2025-05-09T13:32:08","modified_gmt":"2025-05-09T11:32:08","slug":"review-a-way-out","status":"publish","type":"post","link":"https:\/\/www.senses.se\/en\/review-a-way-out\/","title":{"rendered":"Review: A Way Out"},"content":{"rendered":"<p><strong>A Way Out<\/strong> is Josef Fares&#8217; second game, following <strong>Brothers: A Tale of Two Sons<\/strong>, which also featured two protagonists controlled by a single player using each analog stick, demanding considerable cognitive effort. <em>A Way Out<\/em> advances this concept as an interactive, split-screen co-op experience, requiring two players to collaborate in real-time to progress. Co-operative play is essential; however, only one player needs to own a copy of the game. While local co-op is strongly recommended, a reliable online connection and microphone can also provide a satisfactory experience.<\/p>\n<p><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2018\/04\/uqjj1drm8htbwtav0t2h.jpg\" data-rel=\"penci-gallery-image-content\" ><img fetchpriority=\"high\" decoding=\"async\" class=\"normal alignnone size-large wp-image-15634\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2018\/04\/uqjj1drm8htbwtav0t2h-1000x562.jpg\" alt=\"a way out recension\" width=\"1000\" height=\"562\"><\/a><\/p>\n<p>The narrative centers on Vincent and Leo, two convicts who must escape prison and exact revenge on a prominent gangster (a brief, spoiler-free summary). Players choose which character to control \u2013 Vincent, the analytical strategist, or Leo, the hot-headed enforcer \u2013 and embark on their mission. The split-screen presentation allows players to observe each character&#8217;s actions simultaneously, creating moments of compelling and engaging gameplay when executed effectively. This visual connection is beneficial, as exemplified in an early sequence where the characters must coordinate to distract a nurse while the other procures a necessary tool for their escape. This mechanic initially feels both innovative and engaging. Each player has free movement within a 3D environment and can interact with non-player characters; dialogue choices can influence the story&#8217;s progression.<\/p>\n<p>The inherent limitation of this ambitious design is that the mandatory two-player mode can become restrictive over time. The game&#8217;s pacing is deliberately cinematic, featuring extensive dialogue and cutscenes that showcase Fares&#8217;s film background. Consequently, players may experience prolonged periods of passive observation or find themselves in a standby role while the other player is actively engaged. Ideally, players should be in the same physical space, exchanging tips and ideas. This highlights the second potential issue: online play with unfamiliar partners may be less enjoyable than local co-op. Similar to <strong>Sea of Thieves<\/strong>, though <em>A Way Out<\/em> features a more defined narrative and campaign, this reliance on co-operative play is unavoidable. A single-player mode, where a computer AI takes over one character, isn&#8217;t viable. A pre-programmed AI would either lead to player frustration or a predictable, unengaging experience.<\/p>\n<p><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2018\/04\/awayout_split-2060x1056.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" class=\"normal alignnone size-large wp-image-15635\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2018\/04\/awayout_split-2060x1056-1000x513.jpg\" alt=\"a way out recension\" width=\"1000\" height=\"513\"><\/a><\/p>\n<p>The graphics are adequate, although the level of detail in character faces and motion capture is somewhat simplistic. While the game demonstrates considerable ambition, it&#8217;s clear that it lacks a AAA budget, reflected in its more accessible price point. Given that the game is designed for two players, this can be considered reasonable. <em>A Way Out<\/em> is released under EA Originals, EA&#8217;s &#8220;indie&#8221; label. The game features extensive voice acting, with competent performances from the cast. Fares Fares (who portrays Leo) delivers a performance consistent with his previous work in film.<\/p>\n<p><em>A Way Out<\/em> doesn&#8217;t quite achieve the same emotional depth as <em>Brothers<\/em>. The tone is reminiscent of a lighter version of <strong>The Sopranos<\/strong>, featuring East Coast mannerisms akin to New Jersey gangsters, set against a generic prison backdrop frequently seen in American cinema. Nevertheless, it offers an enjoyable and distinct co-op experience for players who appreciate the genre and can dedicate the time to play together. The gameplay is not particularly fast-paced or challenging, but more akin to an interactive film with simplified button inputs, similar to David Cage&#8217;s Quantic Dream titles (<strong>Heavy Rain, <a href=\"https:\/\/www.senses.se\/recension-beyond-two-souls-tekniskt-briljant-interaktiv-upplevelse\/\">Beyond<\/a><\/strong>, etc.), albeit without the same level of narrative complexity or branching storylines. Its reliance on co-op play requires a significant time commitment. Completing the story in a single day is theoretically possible, but may not be feasible for players with family or other commitments. The game&#8217;s structure, requiring synchronized schedules with a gaming partner, makes it less suitable for short, impromptu play sessions.<\/p>\n<p><a href=\"https:\/\/www.senses.se\/wp-content\/uploads\/2018\/04\/a-way-out-chase.jpg\" data-rel=\"penci-gallery-image-content\" ><img decoding=\"async\" class=\"normal alignnone size-large wp-image-15636\" src=\"https:\/\/www.senses.se\/wp-content\/uploads\/2018\/04\/a-way-out-chase-1000x562.jpg\" alt=\"a way out recension\" width=\"1000\" height=\"562\"><\/a><\/p>\n<p>Hazelight Studios deserves recognition for their innovative vision. In its best moments, played with a compatible friend locally or online, <em>A Way Out<\/em> offers a genuinely enjoyable experience. However, the genre&#8217;s inherent limitations, with periods of inactivity, suggest that an adapted single-player mode would have been a valuable addition.<\/p>\n<p><iframe title=\"A Way Out Official Gameplay Trailer\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/_ApSmPvxz1o?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Way Out is Josef Fares&#8217; second game, following Brothers: A Tale of Two Sons, which also featured two protagonists controlled by a single player using each analog stick, demanding&hellip;<\/p>\n","protected":false},"author":1,"featured_media":5874,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"","_lmt_disable":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[29,30,42,49],"tags":[],"coauthors":[],"class_list":["post-1364","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-pc-gaming","category-playstation-4-ps4-gaming","category-xbox-one-xb1-gaming"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Review: A Way Out - Senses<\/title>\n<meta name=\"description\" content=\"Josef Fares&#039; second game, A Way Out, is exclusively for two players simultaneously. 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